26 lines
848 B
GDScript
26 lines
848 B
GDScript
extends Control
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@onready var name_input: LineEdit = $Panel/VBox/Name
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@onready var create_btn: Button = $Panel/VBox/Create
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@onready var logout_btn: Button = $Panel/VBox/Logout
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@onready var error: Label = $Panel/VBox/Error
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func _ready() -> void:
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error.text = ""
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create_btn.pressed.connect(_on_create)
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logout_btn.pressed.connect(func():
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Auth.clear()
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get_tree().change_scene_to_file("res://scenes/login.tscn"))
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func _on_create() -> void:
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error.text = ""
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create_btn.disabled = true
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var res: Dictionary = await GameState.create_character(name_input.text.strip_edges())
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create_btn.disabled = false
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if not res.ok:
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var detail := "Karakter oluşturulamadı"
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if res.body is Dictionary and res.body.has("detail"):
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detail = str(res.body["detail"])
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error.text = detail
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return
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get_tree().change_scene_to_file("res://scenes/world.tscn")
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